AI Insights · Timothy · January 2025
Performance of Top 5 Three Kingdoms Games in Australia, Q4 2024
Explore the Q4 2024 performance of the top 5 Three Kingdoms games in Australia, highlighting trends in downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2024, the top Three Kingdoms games on a unified platform in Australia showed varied performance metrics across downloads, revenue, and active users. Here's a closer look at each game's performance based on data from Sensor Tower.
X-Samkok from Watt Games saw its weekly revenue decline steadily from approximately $15K at the start of October to around $2.5K by the end of December. Weekly downloads also decreased, starting at 527 and dropping to 152 over the quarter. Active users decreased from 2.1K to 1.5K, indicating a gradual decline in user engagement.
Reigns: Three Kingdoms by Netflix, Inc. maintained a steady download rate, peaking at 244 in mid-December. Active users increased slightly from 1.2K to 1.4K, showing consistent user interest despite no revenue generation during the period.
三國雲夢錄-神魔三國志聯動 from Sky Entertainment Network Limited experienced fluctuating revenue, starting at $14.3K, dipping mid-quarter, and ending at $9.5K. Downloads were relatively stable, with a slight decrease from 119 to 57. Active users remained steady around the 700 mark, indicating loyal user engagement.
Dynasty Legends 2 by Taihe Interactive showed a consistent pattern in active users, rising from 687 to 752 by the end of December. Revenue showed a peak of $4K in early December, with downloads increasing towards the end of the quarter.
三国杀- 三国卡牌回合策略游戏 from 杭州游卡网络技术有限公司 had modest revenue, peaking at $1.4K initially and then varying throughout the quarter. Downloads remained low, ranging from 30 to 56, while active users hovered around 70, showing limited but stable engagement.
For more detailed insights and analysis, visit Sensor Tower.